Jaws

How to Play Jaws

Alright, pull up a chair at the table, because How to play Jaws is one of those questions we get a lot in the store – and for good reason. Jaws is a clever, tense, and surprisingly thematic board game that captures the spirit of the classic movie without requiring a boat, a bigger budget, or a fear of open water.
We have taught this game to first-time players, movie fans, and hardened tabletop veterans, and it always lands. Let’s break it down properly, the way a friendly Gamemaster would – clear rules, practical insight, and a bit of love for good design.

What is Jaws? A quick Overview

Jaws is a 2–4 player asymmetrical board game designed by Prospero Hall and published by Ravensburger. One player takes on the role of the great white shark, while the other players become the iconic crew: Brody, Hooper, and Quint.
The game is split into two very distinct phases, each with its own board, mechanics, and tension curve. That’s one of the reasons How to play Jaws isn’t just a rules question – it’s about understanding how the game evolves while you’re playing.
Playtime usually sits around 60-90 minutes, and the learning curve is friendly, even for newer players.

Game Components: What is in the Box

Ravensburger did a solid job here. The components aren’t just functional – they help to tell the story.

Inside the box, you’ll find:
One double-sided game board
• One side for Phase 1: Amity Island
• One side for Phase 2: The Orca
1 Shark miniature (big, chunky, and satisfyingly menacing)
3 Human character miniatures (Brody, Hooper, Quint)
• Shark ability cards for hidden movement and attacks
Character ability cards unique to each hero
Game Tokens
Item cards (barrels, weapons, tools)
Shark tokens, boat tokens, and trackers
Dice for combat resolution
Rulebook (mercifully clear and well-organized)
Everything has a purpose, and once you know how to play Jaws, setup becomes quick and painless.

The Core Idea: Asymmetrical Gameplay

Before diving into thetwo phases, let’s talk about what really makes this game tick.
Jaws is asymmetrical. The shark and the humans are not playing the same game:
• The shark relies on secrecy, positioning, and sudden violence.
• The humans rely on deduction, coordination, and timing.
That tension – hidden movement versus teamwork – is the heart of the experience and a big reason people keep asking How to play Jaws to learn more after their first game.

Phase 1: Terror at Amity Island
This is the deduction phase, and honestly, it’s brilliant. What’s Happening?
The shark is secretly swimming around Amity Island, attacking swimmers and trying to avoid detection. The human players are trying to track the shark’s movement, rescue civilians, and gear up for the final confrontation. The reason is, that the more swimmers the shark devours, the stronger he gets. That means when the game switches to phase 2 the Shark would get stronger and the characters weaker (less equipment cards to use against the great white). If they find the shark early then the shark gets less special attacks and the characters more equipment and weapons.

HOW IT WORKS
The shark player records their movement secretly using a hidden tracker. On his turn, the shark can:
• Move
• Attack swimmers
• Use special abilities
Human players:
• Move around the island
• Rescue swimmers
• Drop barrels to mark suspected shark locations
• Use character-specific abilities such as Fishfinder or Binocular to spot the shark easier
Every attack leaves clues. Smart human players start to triangulate the shark’s position. A careless shark gets boxed in. A clever shark stays unpredictable.
Phase 1 ends when either:
• The shark has eaten enough swimmers, or
• The humans manage to tag the shark with two barrels
Either way, the tension is delicious.


Phase 2: The Orca – Final Showdown
Now the game flips from deduction to direct conflict. New Board, New Rules. The board is flipped to reveal the Orca, and suddenly Jaws becomes a tactical combat game. The shark is now visible and dangerous. The humans are armed… but fragile. Damage matters, positioning matters, and teamwork matters a lot.

HOW COMBAT WORKS
Humans use weapons and abilities to deal damage to the shark. The shark uses attack cards and dice to damage the boat and the players. Characters can be killed permanently if you’re not careful. The Orca can be destroyed piece by piece.
Victory conditions are simple: Shark wins by destroying the Orca or eliminating the crew. Humans win by killing the shark.
This phase is faster, louder, and more dramatic—and it rewards how well you prepared in Phase 1.

Why Jaws works so well

From a design standpoint, Jaws succeeds because the two phases feel completely different and the theme is baked into every rule. It scales well from casual to strategic players. It creates memorable table moments every time.
If you’re wondering how to play Jaws, the real answer is: play it like a story. Bluff, speculate, panic, and celebrate narrow escapes.

Playing Jaws at Arcanopolis

If reading about the game makes you want to try it – and it should – you don’t even need to own a copy. Jaws is one of many board games available to rent at Arcanopolis, where you can play the whole day long all games for a simple game fee:
Regular players: 100 Pesos per head
Students: 75 Pesos per head
No rushing, no pressure – just good games, good company, and maybe a shark circling somewhere just out of sight.
And if you still have questions about how to play Jaws, only ask one of our Gamemasters who are happy to teach you more

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